Saints Row which began its march in 2006, like:
A. New Franchise of Volition Studio.
B. One of the first games xbox360. Actually, she opened the then Nextgen.
I, and I think, many, became familiar with the series in 2011, or rather, with Saints Row The Third, that is, with the 3rd part of this franchise. Years later, he discovered a wretched, unfortunately, PC Port Saints Row 2, which I liked even more. I’ll make a reservation, the 3rd part is a good thing that is difficult to somehow refute – they talk about ourselves, but after 2 parts I terribly wanted to try 1 part of this franchise, because I heard a lot about it. And, in general, people talked about her flattering, and the recent story of the Saints Row series from Ivan Loev, spent even greater thirst.
There were years, months … But I could not find adequate reasons for the purchase of any xbox console, for I, in fact, had only one reason-to play the old man that came out exclusively and did not go beyond the platform all these years.
And then like a thunder among the clear sky:
A hard timid week.
And in general, such a mood was.
The older brother comes home and calls to take the bag.
Well, in fact, thanks a lot of my brother for such a gift. I was still spinning around XSX, and he knew that. In the end, at one of the sales he fitted it to me. To be honest, I am an adherent of the Sony console, and for me this is the first acquaintance with the Microsoft console, even the gamepad never kept it for all this time.
But distracted from the topic, here is still a subtitle "not" how I met your Xbox Series X ".
In general, by the will of fate, I was able to get a device that Saints Row reached. And, in fact, I want to share with you the fun and chagrin that I found there.
How I met your saints from 3 streets.
The first launch of the game allowed me to return in 2006, and indeed on those days of the appearance of Nextgen in the person of PS3 and X360. The main menu is animated, fermented melodies play, in general, sets up in the right way before the start of the game. Having familiarized himself with the parameter tab, we begin to play. The choice of complexity, as expected for an avid gamer, put Medium, which I will regret in the future, but I will explain this a little later. Next, we are met by the first iteration of the menu of creating a character, and I, to be honest, not say that in such editors I dig a clock. But I got a character to whom I gave the name Boris, and this editor allows you to do a lot; Everyone can do something to their taste. The only “but”: in this editor there is only a male version of the protagonist, in subsequent series this will be corrected, but this language does not turn a serious miscalculation, because what is, it was clearly not “on the dump”.
It seems unnecessary to say something about the plot, because in general it is not. Well, more precisely, there is a conditional event at the beginning, which shows a general position in the city, and represents, in fact, gangs of our future roots and the main plot:
“Chuvak, we are not like these gangs: we help people, let’s sweep them all and capture the city."
If you played 2, 3, 4 or, God forbid, restart 2022, then in general the differences are minimal, only with subsequent parts more operator work and the explanations became more intelligible, why and what we do, as well as the diversity of what we do. But sometimes the binders of the Katsets give a lot of reason to neighing, and to see what kind of archetypes in a particular gang, well, some scenes in terms of action sometimes look very good even in 1 part, and this is even by the standards of 2023.
The beginning was laid, I will pass the training level, and now I get into the open world. For the most part, it was empty and not interactive, but the further I went on the plot, the more I noticed the details, not only the city, but also the local radio. When traveling from point A to point B, he began to yell frantically when he got out of the car. Probably, remember for some films by some CTTF transport – Citywide Traffic Task Force, on this car they are mainly engaged in the discharge of fines related to road traffic. And this car stopped near mine, and since I left it anymore, it comes out of it caricature and necessarily fat (in no way connected with the current affairs in the world, it’s just a stereotype from films) a black lady, and it is a fine. At this moment, I began to yell frantically, but unfortunately, this does not lead to anything – there is no fine on the glass at least. But the very fact that she went out, scratched her head at the car, and sat back, I have no good. And such moments, in fact, are noticing. Returning to the topic of the radio: you can hear about discounts in some of the stores, and going to the store, or by entering its icon on the map in the menu, you can get confirmation of this information.
Having rushed around the world, you https://luckyhavencasino.co.uk/login/ can find many things with which you can interact: shops for the sale of food, clothes, weapons, accessories such as sunscreen and ordinary glasses, piercing and all sorts of viscous metals and stones, machines and music. True, the more colorful – the more expensive, but given that there is nothing more to spend money on – quite in places adequately. Also, on the territory of Stilwater there are (in subsequent games traditional) activity in the person of legendary classes on insurance fraud and the provision of an escort VIP clients. Well, no less well -known: races, creation of a house in one of the marked areas, Killer’s tasks, theft of transport, drug trafficking … and moralizing that these pimps are bad, and we are good, that is, the interception of the priestesses of love. All these activity as a whole is generally workers, but, as it was started in both 2 and 3 parts (yes, in all subsequent ones) – on the tasks where you need to interact with the environment of the city in the person of cars or people, sometimes you come across such an annoying detail as their absence! Really, one might be at some points as if in Silent Hill, especially if the weather also played, and you have a night and thick fog on your street. If you remove this unpleasant moment, then in general everything works as it should. Unfortunately, these activity are mandatory. Not all, God forbid. You are not forced to go through them all, you can take only particularly attracted, for access to plot tasks. These tasks are closed for the player until he receives the level of reputation, which give these same activity. You can simplify your life, increasing the percentage of the received respect – having stuck the clothes more salty, draw a tattoo more beautiful, and put up tsatski, and more expensive! For all these manipulations, you will receive a small boost to obtain a respect, which at least somehow saves from a long routine, and, in fact, for the first time it will be the main waste of income along with weapons. The plot tasks themselves are typical at the time of the exit: to save someone, to kill someone, or to cover someone. But…
And here this is the very “but”, and, in fact, incredible pain, and the reason why I decided to write this material.
Great fire.
If all activity and plot tasks before the interchange with one or another group do not bother much, then in all, I repeat, in all the final missions the game seems to break. At these moments, I was burning, and it happened that the random was against me in the missions earlier, but at such moments it was somehow not insulting, but rather often funny. (Shooting from a grenade launcher, I arranged a chain reaction: the subsequent explosion of the car, at the moment when I wanted to take another shot-I got the door or a piece of the fence, from which this little thing was in front of a new flying projectile, and I spilled from the explosion on the highway, fortunately, the passing car brought the matter to the end, which is why I was wildly, because I was wildly. Ringed)
Actually, the reason (as well as the main reason to release this review) and there was a fire slightly lower than the back:
The bonfire gets out of control.
Almost all the missions where you are in the role of a passenger is an incredible random, and given that the enemies most often fall, the transport is damaged, albeit slowly, but correctly. And as if okay, but the artificial intelligence of the carrier is as stupid as everyone else NPC in the game – that is, is trying to assemble all the bumper of other cars and surroundings. You say:
"And what?". The problem is that this also reduces a strip of car health, and you cannot change this car during the task, because it is part of the task, and this feature will still come to you in the final task of Vice Kings.
The first stage of the fire.
Los Carnales.
The last Los Carnales mission is a classic attack on the airport, in order to kill the leader who is trying to dump from the city.
Traditionally, we are going from one end of Skyrim, to the other end Skyrim. I would not say that this is a problem, but for about 2-3 minutes a trip from point A to point B takes, but there are no checkpoints in the game, and all tasks are held in one sitting.
In general, you come there, DEX tells you to transfer to a passenger place, and he will lead you. Actually, on this episode I began to hope that this is the only mission in this style, that is, when I am only a shooter. The problem in these trips is that in addition to the driver, who himself copes with the destruction of his own car sometimes, you are also notified of the appearance of grenade launchers 2 seconds before the flight of the first shell in your direction. Fortunately, most often, the first shot by, but after 15 attempts, I just began to remember who is where it is, and already in advance to shoot in that direction. Honestly, the mission is not to say that what is difficult. There is more about the inadequacy of the driver. And physics, which, even if it is still impressive by the fact that she transforms the picture, and gives even some Hollywood gloss in places, but most often works against you. For example, the situation: you aim from the bazuka to something-but the previously neglected shell explodes transport (or local utensils such as a fence) and immediately something begins to fly in your direction, and at that moment you click on the gashter, which makes a new missile face an object that flew away from the last shot.
On this note, you can now throw me with tomatoes, and say that I am spoiled by new games that are more loyal to the player, and almost by the handle, but. There is Vice Kings.
The second stage of the fire.
Vice Kings.
Due to our actions, the Vice Kings boss is betrayed by the once faithful members of his gang, since Benjamin King (actually, the boss, or, more precisely, the former boss) was once radiant with the head of Saints, we help him to bury all the traitors, provided that he will abandon his area in favor of our gang.
The task of the mission is not to say that it sounds difficult:
1) In order to find out the code for Penthouse Tanya Winters (the last from the list of traitors), you need to push this code from her fashionable consultant, because, according to rumors, he often comes to her. The process itself is not intricate, and while Mr. King holds this master’s legs from the window of a personal car, you must, trying not to crash into everything in the world, scare him, filling out the scale of fear, while you are being persecuted by the police.
2) after you are enough frighten this person – to head to Tanya’s lap.
Honestly, I don’t know how things are in the games of the racing genre, but there is an interesting detail in Saints Row, which I have not seen anywhere else. Spinner disks.
This is for you for Sebastian.
.
Damn it is not the same Steffano.
forgot to make a screen how the task itself issues the path. In general, it is 2 times more than what is in this screenshot.
Sounds, I think, interesting, even curious. BUT.
There is, as the old joke says, nuance.
In 1 point I did not mention that you have as many as 2 strips, the first strip is the health of the car, and since this is the property of King, the car must not be broken, and the second strip is responsible for the level of fright of the one we interrogate. I thought, they say, probably, when we interrogate it and go to the place where Tanya is hiding, we somehow use this car, such as a ram, or something else. In fact, he did not need nafig. But at the same time, if you lose it, even if you got out of it and managed to interrogate that pretzel before, it will be the failure of the mission, and start again. I have not yet said that it is not close to traveling before that, and you will be forced to go not a small path for the new one. Well, I forgot to say that with the filling of each 1 \ 4 parts of the fright scale, the police wanted level increases, up to the maximum.
In general, I remember that the game has a car wash in the game (I admit, it’s to blame for myself, because this is part of the training at the beginning of the game, but honestly – except for this mission, I did not have an acute need to get rid of the pursuers) which could take off all the persecution, and, having interrogated this type, I just threw the car and went to the car wash and removed the persecution of the persecution. King car, if anything, was already at the stage of “I was about to explode”, and as a result, I took it as neatly as possible to the nearest carriageway.
Further, I don’t see the point of explaining, at this point to say that I oh **** is nothing to say. For the subsequent shootout was banal, and Katsen where Tanya takes her AK47 from under the table – she did not lead to anything. And she was pathetically shot so that she fell out of the window, and held on to the cornice, and eventually landing on that car. Which cannot be lost. VOOOOOD I realized what kind of plan was. Daaaaaaaaaaaaa. For this it was worth doing it all. No, it was not worth it.
The fire team arrived.
WestSide Rollerz.
Honestly, this is probably relatively light finals. And not to say that I somehow strongly strained in previous missions before him. Here is the main trump card of this mission that your start does not start with a trip. You are immediately thrown in pursuit, which is at least not bad. BUT.
We will outline the situation: after the WestSide Rollerz boss has surrendered to us, he naturally calls us to the arrow, and, in fact, in an attempt to knock us down on a truck with a trailer, on which expensive cars are loaded, and we begin the chase behind him. There is practically no problem to defeat the boss, however, one nuance comes into business. Your task is to be persecuted: to damage the cars that are in the trailer. The detonation of these cars damages the boss truck, and according to the classics, every 1 \ 4 health is the gang of interest, which is why the boat of our enemy begins to take part in this race. Most often, it is the problem that arrived in the boss’s sixes, which arrange these random situations. Когда останется где-то 1\3 – 1\4 часть здоровья у грузовика, злодей оцепит прицеп, и, избавившись от балласта – ускорится где-то в 2 раза. This is the nuance. This truck can not be caught up with the help of ordinary cars from traffic, and the car is no longer powerful enough to catch up with. The problem is that when a truck leaves too far from you, you have 30 seconds to catch up with it. And then, you just need to get to the halo around him, then I didn’t go out of the border of this halo to break out closer to it. But the benefit of the firing range of pistols and a machine gun gun was good, and since we did not go all the chase from the highway, in general I was able to finish it off from a distance.
IV degree of burn.
I do not want to somehow illuminate subsequent final tasks, they were all simple enough.
So this part is either a review, or a lyrical bombing – it will rather be the beginning of summing up. Honestly, even after passing the game, I burned a little, because I remembered how Ivan Loev in the history of the Saints Row series, or rather, in 1 part of these videos (by the way, go, and look if you are our fraer from the region (In no case is an advertisement. )), said that the game is simple. I xs, what complexity was Mr. Loev, but damn it-I am straight after Vice Kings swore, recalling his words that you are a superman who cannot somehow harm a lot. Yeah, in my opinion, I only did what was retreated every time ago, when health went to the critical boundaries of the HP strip in hud-e. So, I agree with most minuses that were raised in the history of the series, especially strange with ammunition, when each type of weapon has its own ammunition.
But in fairness, having relying these episodes with an understanding of how to go, I felt that they were simple. True, this applies only to Vice Kings, and with los cornales a little different. I was not the first to encounter the problems of passing this assignment: it is necessary to get out of the car in front of the starting point, or rather, before entering the airport, lower the vehicle of the wheel of your car, so the dex will be less briskly carried forward. And you can normally fear grenade launchers, and if the dexterity of the hands does not let you down, even at the first passage, take out the enemy plane.
The land of Skyrim is something like this.
Lowered tires give some gloss to this episode.
I will say this, at about this moment I usually exploded already, but thanks to the hint with the tires, it was easier.
